Fluid dynamics test with multiple meshes.
In this test I was observing how the water is reacting with itself while spinning in the middle. We can see that the water starts from a cube like shape that is then affected by a vortex that spins the whole body of water in a clockwise direction. Wherever we can observe the movement the foam is created. This effect is achieved by creating a body of water with predetermined water level and bounds (cube). Then the gravity is added as well as the vortex that spins all of the particles. After the simulation of the water and foam is done the particles are meshed which is a process of connecting them together each frame so that they create a 3D animated object. The scene is then exported into a 3D software where the ground is added and proper lights are added.