Fluid interaction with multiple objects
In this project multiple 3D objects (spheres) are animated to emerge from the water surface and then submerge back into it. The spheres are colliding with each other and trying to stay together while interacting with the water to create an interesting result. The effect is achieved by first creating a simulation of the spheres which are animated to go up and down while trying to stay close together despite of being affected by gravity. The animation is then put into the liquid simulation software where a simulation which consists of a body of water with predetermined water level is simulated and particles that are colliding with the spheres are created resulting in the behaviour which can be seen in the video.