Josh Clos

An artist that focuses on a combination of fluid simulation and particle simulation. By combining these two elements he creates artworks that are set in the fantasy environment. In some cases the particle systems are the source of the lighting in the scene or the means to destroy an object. In addition to that he also uses fracture techniques to split objects apart in chunks which is a big addition to the photorealism aspect of the artwork.

242526

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s